
Neben der weiter verbesserten KI, die den Hauptpunkt der Kritik vieler Spieler darstellte, konzentriert sich der neueste Patch auf die Verbesserung des Bereichs “Allianzen”; sowohl das Eingehen als auch das Brechen von Bündnissen soll nun weitreichendere Konsequenzen haben.
Details zum aktuellen Patch von Creative Assembly findet ihr hier:
1. Battle – Routing units will now no longer seek to garrison structures if they have utterly shattered. This was caused by conflicting priorities.
2. Campaign diplomacy – Repeated make deal/break deal actions by the AI have been eliminated. This was caused by a similair logic issue as the repeated region attempts issue.
3. Campaign diplomacy – Added weight/potency to the ‘backstabbing’ variable. When AI/player makes an alliance and breaks it shortly afterwards this now has a more significant effect.
4. Campaign map – Trade route bug where small ships indicating trade animations ‘jumped’ across theatres has now been fixed.
[Quelle: www.examiner.com]





